Syn replied

551 weeks ago

Phase 1:


(Critical Rip, Prey, Wild Charge, Critical Rip, Prey, Adds)

Tank:
  • Pop as much mitigation as your Cooldowns allow for Critical Rip. Healers will thank you for it
  • Watch your positioning and make sure you're not stepping on the Electric Pool
  • Keep an eye on where you're facing the Adds. No matter where you face it, Middle of the map should be a safe zone

Off Tank:
  • Always be on the lookout for Wild Charge. You MUST be infront
  • Do not step on the Electric Pool either
  • Keep an eye on where you're facing the Adds. No matter where you face it, Middle of the map should be a safe zone

DPS:
  • Soak Wild Charge if there's not enough people (3 extra people aside the Offtank and the target to maximize the soak)
  • Move to the Wild Charge position if you get the Blue Marker
  • REMEMBER not to stack on top of the Wild Charge target UNTIL the boss shoots out the lightning that stuns the targeted player
  • Safe Zone is at the Middle of the map on adds phase
  • As a BRD, make sure you sing for TP AFTER all the adds die. This is a DPS check. You need to do as much DPS as you can to kill the adds
  • Safe Zone is at the Middle of the map on adds phase

Healer:
  • Preys will need to be handled by the SCH
  • SCHshould be putting down Sacred Soil every Wild Charge
  • SCH will spam Physick when not doing anything to help the WHM
  • Healing should be managed by the WHM
  • Precast Cure 3 before Wild Charge hits for easy top up
  • SCH uses Eye for an Eye on the Off Tank while WHM uses it on the main tank
  • If Cooldown permits, use Virus before a Wild Charge
  • Move to the Wild Charge position if you get the Blue Marker
  • REMEMBER not to stack on top of the Wild Charge target UNTIL the boss shoots out the lightning that stuns the targeted player
  • Safe Zone is at the Middle of the map on adds phase

Phase 2:


(Heat Lightning, Prey, Heat Lightning, Wild Charge, Critical Rip, Heat Lightning, Prey, Heat Lightning, Wild Charge, Adds)

Everything is the same as Phase 1 but with more mechanics

Tank:
  • Keep an eye on your Offtank. IF he gets Heat Lightning (vulnerability) you'll have to take the first Wild Charge hit. Be careful not to go through the Lightning Pool
  • Try to spread your CDs to be able to shield every Critical Rips
  • Determine whether your Offtank wants to take the Critical Rip or if he/she wants you to taunt it back before Critical Rip

Offtank:
  • Try to let the Main Tank know if you get hit by Heat Lightning
  • Be sure to be standing at the right place when tank swapping to avoid getting everyone hit by Crackle Hiss
  • Let your main tank know if you can or cant take Critical Rip after tank swap

DPS:
  • IF you don't get hit by Heat Lightning, get ready to soak damage
  • HL+Tether only has a 3 second window for you to react.
  • Mentally condition yourself to be ready to run to the tethers without clipping anyone with Heat Lightning


To be continued


last edited 551 weeks ago by Syn
Syn Inugami - Imminent Catastrophe - Tonberry
Healer Extraordinaire and Tank heart-stopper
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